Blog
I am exploring the ability to import VRoid Studio created characters into NVIDIA Omniverse for animation and rendering. NVIDIA Omniverse is based on the USD ...
Today's NVIDIA Omniverse livestream featured what, to me, was the most compelling vision of the potential of their platform I have seen yet. Meta placed ...
In a movie (or in my case, an animated cartoon), dialogue can make or break a scene. For animation, the visual aspects may take a ...
I want to create NDVIDIA Omniverse projects with a backup of all my files in the cloud so I don't lose everything if my desktop ...
The "Omniverse Basics, Create for Production Part 1: USD and Layers" video describes how things work technically, but I found the "why" hard to understand ...
There are a wide range of approaches to achieving 3D computer animation, each with its own pros and cons. In this blog I summarize many ...
I love the progress Meta are making (https://dulucas.github.io/agrol/) on animating the lower body from just a VR headset and hand controllers. Personally I would love ...
From the NVIDIA website, "NVIDIA Omniverse™ is a computing platform that enables individuals and teams to develop Universal Scene Description based 3D workflows and applications." ...
Just as generative AI has been stirring things up with 2D images, people are also looking hard at 3D models too. One great little video ...
NVIDIA Canvas is an interesting app in the NVIDIA Omniverse suite of tools. It can create a 360 view image of plants, rocks, mountains etc. ...
Is video created via generative AI going to kill off CG animation (like Pixar movies)? I don't think so. I do think generative AI is ...
USD (Universal Scene Description) is an file format originally developed by Pixar for describing 3D scenes. A scene can include a collection of sets, characters, ...
There is a lot of buzz going on around AI generative artwork. Rather than art generation, I am personally interested in AI tools to speed ...
6:15 PM I am exploring assembling scenes for computer animation from text based on AI. This is partly because I would like to speed up ...
I have a number of assets from the Unity Asset Store some paid, some free. I hunt around in them for various models that I ...
Are sympathetic characters the same or different to engaging characters? This was a topic on an old Writing Excuses podcast (episode 9.10). The answer is ...
In my last blog I introduced this new series on applying machine learning to screenplays with the goal of automating some of the tedious steps ...
This is a first post in a new thread looking at using machine learning to speed up my process of assembling camera shots in an ...
For my hobbyist animation efforts I started with friends as voice actors. However, not having many friends… I mean, it is hard for my numerous ...
Back in 2021 there was a forum thread on video quality for the MP4 recorder. A few people reported getting poor quality MP4 files recorded, ...
Ambient occlusion is a lighting effect that increases shadows where two surfaces meet. In real life, there is less light bouncing around surfaces in corners ...
When you use a walk animation in a Unity Timeline using an Animation Track with Scene Offsets applied, you may come across a problem where ...
To make stories more interesting, do you need conflict or do you need tension? Can you create tension without conflict? I was just listening to ...
Here is my current implementation of captions in Unity, the writing you see at the bottom of the screen that shows what the character is ...