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NVIDIA Omniverse includes Audio2Face, an AI powered audio clip to facial animation tool. Give it a voice track, and it can animate the face of ...
There are a wide range of approaches to achieving 3D computer animation, each with its own pros and cons. In this blog I summarize many ...
I love the progress Meta are making (https://dulucas.github.io/agrol/) on animating the lower body from just a VR headset and hand controllers. Personally I would love ...
When you use a walk animation in a Unity Timeline using an Animation Track with Scene Offsets applied, you may come across a problem where ...
Motion capture from video files has improved with time with some recent new entrants on the field, so I thought I would give a quick ...
Mocopi (I assume a play on "Motion Copy") is a relatively low cost motion capture device announced by Sony for release in 2023 Q1. There ...
Here is a list of motion capture (and related) tools I have come across on twitter or similar. Feel free to leave a comment for ...
One common problem with animating characters is when you instantly cut from one pose to another for characters with physics on hair or cloth. Physics ...
I subscribed to @MuRo\ CG's "PlayAnimaker" on Pixiv. He is doing some cool work with using VR headsets for Anime style output. You can use ...
I am have been working on a lightly animated comic (pages, with speech bubbles, but where there is a short video clip on each page ...
I am trying to create a comic series using 3D VRoid characters. So far it has been more learning than creating content. I have slowly ...
This post includes an update on my plans to do expressions with VRoid characters for the purpose of creating short animated video clips using Unity ...
Yesterday I wrote a blog post on a list of low end motion capture tools. Today I thought I would share my opinions and (limited) ...
One of my personal challenges is how to create 3D animated content with relatively low effort and decent quality. I have been building up a ...
My personal goal is to create an semi animated comic. In particular, create a "web story" per episode of a series. I do not plan ...
I wanted to have a character ride an electric scooter. I am not going to worry initially about mounting and dismounting, but I do want ...
I recently shared a blog post on a Unity script I am experimenting with to add ARKit compatible expressions to VRoid characters. Of course the ...
I have described challenges in animating facial expressions in a previous post. Facial expressions are based on "blend shapes" to adjust the shape of the ...
Runevision developed a locomotion system for use with Unity. It deals with issues such as walking over sloped or uneven surfaces, making sure the feet ...
In this post I describe my current plans for animation of VRoid Studio characters in Unity (using animation clips). I might change my mind on ...
A common requirement is to have characters move around a scene. There are different ways of achieving this with different degrees of complexity. As I ...
3D models are created by external applications and then loaded into Unity as assets. Characters, furniture, buildings etc are all models. VRoid Studio can export ...