Ordinary Animator
7.3
Simulation
Simulation in animation involves applying realistic physics to elements like cloth, hair, and environmental factors to enhance the believability of the scene.
Cloth and Hair Physics: Simulating realistic movement of fabrics and hair with gravity, wind, and character motion.
Environment (Water, Smoke, Fire, Fog, Wind): Creating realistic physical behavior of natural elements that interact with characters and objects.
Prop Physics: Simulating realistic behaviors of objects like bouncing balls or fragile items.